Mercurial > hg > Game > Cerium
view Renderer/Engine/spe/spe-main.cc @ 621:64e05530e333 draft
Cell fix
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Sun, 15 Nov 2009 03:34:18 +0900 |
parents | 184d6d3f0cd9 |
children | 55c95360f95b |
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#include "../Func.h" #include "SchedTask.h" SchedExternTask(LoadTexture); SchedExternTask(SetTexture); SchedExternTask(DrawSpan); SchedExternTask(DrawSpanEnd); SchedExternTask(DrawSpanRenew); SchedExternTask(DrawBack); SchedExternTask(ChainCal); SchedExternTask(ChainInit); SchedExternTask(CreateSpan); //SchedExternTask(CreatePolygon); SchedExternTask(ShowTime); SchedExternTask(InitKey); SchedExternTask(UpdateKey); void task_init(Scheduler *s) { SchedRegister( LoadTexture); SchedRegister( SetTexture); SchedRegister( DrawSpan); // SchedRegister( DrawSpanEnd); SchedRegister( ChainCal); SchedRegister( ChainInit); #if 0 SchedRegister( DrawSpanRenew); #endif SchedRegister( DrawBack); SchedRegister( CreateSpan); //SchedRegister( CreatePolygon); SchedRegister( ShowTime); SchedRegister( InitKey); SchedRegister( UpdateKey); }