Mercurial > hg > Game > Cerium
view old/simple_pack/scene_graph_pack.h @ 1935:67e50779feb4 draft
CudaScheduler is runnig.
author | Shohei KOKUBO <e105744@ie.u-ryukyu.ac.jp> |
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date | Sun, 02 Feb 2014 18:33:54 +0900 (2014-02-02) |
parents | 3bc98f6d31ff |
children |
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#ifndef INCLUDED_SCENE_GRAPH_PACK #define INCLUDED_SCENE_GRAPH_PACK #ifndef INCLUDED_SPU_SPAN #include "spu_span.h" #endif /* enum Tree{ PUSH, POP, SHIFT }; */ typedef struct SceneGraphNode { int size; float vertex[36*3]; float texture[36*2]; float obj_pos[4]; float angle[4]; float translation[16]; long *tex_addr, tex_width, tex_height; int id; int move, interaction; //void (*move)(); //int op[32]; // push pop shift => enum int pn; }SceneGraphNode, *SceneGraphNodePtr; typedef struct SceneGraphInfo { int size; }SceneGraphInfo; typedef struct SceneGraphPack { SPUSPANLIST *ssl; SceneGraphInfo info; SceneGraphNode node[16]; // variable length array }SceneGraphPack; #endif