view Renderer/Test/ball_action.h @ 879:72ded98f081e draft

[Renderer/Test/aquarium] sync object
author kazz <kazz@cr.ie.u-ryukyu.ac.jp>
date Tue, 06 Jul 2010 19:25:52 +0900
parents 7a311860a76e
children
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void ball_move(SceneGraphPtr node, void *sgroot_, int w, int h);
void ball_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree);