Mercurial > hg > Game > Cerium
view Renderer/Engine/viewerSDL.h @ 1079:7823233584da draft
single cpu run on Mac OS X
author | one@zeus.cr.ie.u-ryukyu.ac.jp |
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date | Sat, 18 Dec 2010 11:04:58 +0900 |
parents | dbebc7afd08e |
children |
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#ifndef INCLUDED_VIEWER_SDL #define INCLUDED_VIEWER_SDL #include "ViewerDevice.h" class ViewerSDL : public ViewerDevice { public: ViewerSDL(TaskManager* manager) {}; ViewerSDL(); virtual ~ViewerSDL(); SDL_Surface *screen; SDL_Surface *bitmap; /* override function */ Uint32 *video_init(TaskManager *manager, int bpp, int width, int height); void clean_pixels(); void clear_screen(); void free_device(); uint32_t* flip_screen(uint32_t *); }; #endif