Mercurial > hg > Game > Cerium
view TaskManager/Test/test_render/Span.h @ 155:79ded2ad7236 draft
TextureInfoList がずれてたのを修正
author | gongo@gendarme.local |
---|---|
date | Thu, 04 Dec 2008 13:58:41 +0900 |
parents | a98dbb81db5c |
children | 18c42658e0e7 |
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#ifndef INCLUDED_SPAN #define INCLUDED_SPAN #ifndef INCLUDED_TAPESTRY # include "Tapestry.h" #endif #define MAX_TILE_LIST 30 typedef struct tile { void *tile; int tix, tiy; int padding; // 16バイト倍数にする用 } TileInfo, *TileInfoPtr; typedef struct tile_list { int size; struct tile_list *next; int pad[2]; TileInfo tileinfo[MAX_TILE_LIST]; void init(void) { size = 0; next = 0; } } TileInfoList, *TileInfoListPtr; // 4*4+63*sizeof(Tile) = 1008+16 class Span { public: long *tex_addr; long tex_width; long tex_height; int x; int y; int length_x; float start_z; float end_z; float tex_x1; float tex_x2; float tex_y1; float tex_y2; TileInfoListPtr tilelist; int pad[3]; void init(void) { tilelist = 0; } void reinit(void) { TileInfoListPtr tlist = this->tilelist; TileInfoListPtr t; while (tlist) { t = tlist->next; free(tlist); tlist = t; } tilelist = 0; } }; typedef Span* SpanPtr; #endif