Mercurial > hg > Game > Cerium
view TaskManager/Test/test_render/vertex.cpp @ 113:80d93fe0601d draft
Define New Texture Data Structure
author | gongo@gendarme.cr.ie.u-ryukyu.ac.jp |
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date | Thu, 13 Nov 2008 10:10:57 +0900 |
parents | 028ffc9c0375 |
children |
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#include <iostream> #include "vertex.h" using namespace std; Vertex::Vertex(float tmp_x,float tmp_y, float tmp_z,float tmp_tex_x,float tmp_tex_y) { x = tmp_x; y = tmp_y; z = tmp_z; tex_x = tmp_tex_x; tex_y = tmp_tex_y; }