view Renderer/Test/ball_action.cc @ 841:8d702fc5d77a draft

dynamic loading demo bug fix
author kazz <kazz@cr.ie.u-ryukyu.ac.jp>
date Wed, 02 Jun 2010 01:39:15 +0900
parents 7a311860a76e
children
line wrap: on
line source

#include <iostream>
#include "SceneGraphRoot.h"

using namespace std;

void
ball_move(SceneGraphPtr node, void *sgroot_, int w, int h)
{
    node->xyz[0] += 4;
}

void
ball_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree)
{
    if (node->xyz[0] > 600) node->remove();
}