Mercurial > hg > Game > Cerium
view Renderer/Test/ball_action.cc @ 841:8d702fc5d77a draft
dynamic loading demo bug fix
author | kazz <kazz@cr.ie.u-ryukyu.ac.jp> |
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date | Wed, 02 Jun 2010 01:39:15 +0900 |
parents | 7a311860a76e |
children |
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#include <iostream> #include "SceneGraphRoot.h" using namespace std; void ball_move(SceneGraphPtr node, void *sgroot_, int w, int h) { node->xyz[0] += 4; } void ball_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree) { if (node->xyz[0] > 600) node->remove(); }