view Renderer/Test/ball_action.cc @ 776:922c0133c61c draft

heap corruption in TaskArray1
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Fri, 05 Mar 2010 10:12:49 +0900
parents 7a311860a76e
children
line wrap: on
line source

#include <iostream>
#include "SceneGraphRoot.h"

using namespace std;

void
ball_move(SceneGraphPtr node, void *sgroot_, int w, int h)
{
    node->xyz[0] += 4;
}

void
ball_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree)
{
    if (node->xyz[0] > 600) node->remove();
}