Mercurial > hg > Game > Cerium
view Renderer/Test/aquarium.h @ 1996:9657434c21a4 draft
change memory allocate function malloc() to manager->allocate in my_read
author | Masataka Kohagura <e085726@ie.u-ryukyu.ac.jp> |
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date | Mon, 21 Apr 2014 18:49:21 +0900 |
parents | bfddd6c29aad |
children |
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#include <math.h> #include <stdlib.h> #include "SceneGraphRoot.h" #include "Application.h" #include "MainLoop.h" typedef struct { const char *hostname; int port; } linda_t; class aquarium : public Application { public: static int last_player_id; static Viewer *sgroot; static linda_t linda_addr; static int linda; static int serial_id; static int start_x; static int width; static char *xml_file_name; static void linda_connect(); static void update_screen_scope(); static void send_position(SceneGraphPtr node); static void set_position(SceneGraphPtr node, unsigned char *reply); static void update_last_player_id(); void create_my_sg(Viewer *sgroot, SceneGraphPtr parent, int screen_w, int screen_h); MainLoopPtr init(Viewer *viewer, int screen_w, int screen_h); };