Mercurial > hg > Game > Cerium
view Renderer/Test/bullet_action.h @ 1055:9ce0480cde63 draft
remove texture_image
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
---|---|
date | Tue, 14 Dec 2010 11:37:15 +0900 |
parents | 4c5264373c51 |
children |
line wrap: on
line source
#ifndef BULLET_ACTION_H #define BULLET_ACTION_H void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node); void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h); void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree); #endif