view Renderer/Test/bullet_action.h @ 858:9f6e29836095 draft

Renderer/Test/aquarium init
author kazz <kazz@cr.ie.u-ryukyu.ac.jp>
date Thu, 17 Jun 2010 02:36:21 +0900
parents 4c5264373c51
children
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#ifndef BULLET_ACTION_H
#define BULLET_ACTION_H

void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node);
void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h);
void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);

#endif