view Renderer/Test/collada_file/sample.dae @ 1396:ad841dcdbe67 draft

collada moved. But only cube.
author e095732 <e095732@ie.u-ryukyu.ac.jp>
date Tue, 31 Jan 2012 17:10:53 +0900
parents
children e19296785c07
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<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
  <asset>
    <contributor>
      <author>Blender User</author>
      <authoring_tool>Blender 2.60.0 r41098M</authoring_tool>
    </contributor>
    <created>2012-01-30T16:03:05</created>
    <modified>2012-01-30T16:03:05</modified>
    <unit name="meter" meter="1"/>
    <up_axis>Z_UP</up_axis>
  </asset>
  <library_geometries>
    <geometry id="Cube_001-mesh">
      <mesh>
        <source id="Cube_001-mesh-positions">
          <float_array id="Cube_001-mesh-positions-array" count="24">123.6893 123.6893 -123.6893 123.6893 -123.6893 -123.6893 -123.6893 -123.6893 -123.6893 -123.6893 123.6894 -123.6893 123.6894 123.6893 123.6893 123.6893 -123.6894 123.6893 -123.6894 -123.6893 123.6893 -123.6893 123.6893 123.6893</float_array>
          <technique_common>
            <accessor source="#Cube_001-mesh-positions-array" count="8" stride="3">
              <param name="X" type="float"/>
              <param name="Y" type="float"/>
              <param name="Z" type="float"/>
            </accessor>
          </technique_common>
        </source>
        <source id="Cube_001-mesh-normals">
          <float_array id="Cube_001-mesh-normals-array" count="18">0 0 -1 0 0 1 1 -3.0841e-7 0 -1.85046e-7 -1 0 -1 2.00466e-7 -1.38784e-7 2.77569e-7 1 2.77569e-7</float_array>
          <technique_common>
            <accessor source="#Cube_001-mesh-normals-array" count="6" stride="3">
              <param name="X" type="float"/>
              <param name="Y" type="float"/>
              <param name="Z" type="float"/>
            </accessor>
          </technique_common>
        </source>
        <vertices id="Cube_001-mesh-vertices">
          <input semantic="POSITION" source="#Cube_001-mesh-positions"/>
        </vertices>
        <polylist count="6">
          <input semantic="VERTEX" source="#Cube_001-mesh-vertices" offset="0"/>
          <input semantic="NORMAL" source="#Cube_001-mesh-normals" offset="1"/>
          <vcount>4 4 4 4 4 4 </vcount>
          <p>0 0 1 0 2 0 3 0 4 1 7 1 6 1 5 1 0 2 4 2 5 2 1 2 1 3 5 3 6 3 2 3 2 4 6 4 7 4 3 4 4 5 0 5 3 5 7 5</p>
        </polylist>
      </mesh>
      <extra><technique profile="MAYA"><double_sided>1</double_sided></technique></extra>
    </geometry>
  </library_geometries>
  <library_visual_scenes>
    <visual_scene id="Scene" name="Scene">
      <node id="Cube" type="NODE">
        <translate sid="location">-0.7460098 4.750315 5.224323</translate>
        <rotate sid="rotationZ">0 0 1 0</rotate>
        <rotate sid="rotationY">0 1 0 0</rotate>
        <rotate sid="rotationX">1 0 0 0</rotate>
        <scale sid="scale">1 1 1</scale>
        <instance_geometry url="#Cube_001-mesh"/>
      </node>
    </visual_scene>
  </library_visual_scenes>
  <scene>
    <instance_visual_scene url="#Scene"/>
  </scene>
</COLLADA>