Mercurial > hg > Game > Cerium
view Renderer/Test/collada_file/sample.dae @ 1396:ad841dcdbe67 draft
collada moved. But only cube.
author | e095732 <e095732@ie.u-ryukyu.ac.jp> |
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date | Tue, 31 Jan 2012 17:10:53 +0900 |
parents | |
children | e19296785c07 |
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<?xml version="1.0" encoding="utf-8"?> <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1"> <asset> <contributor> <author>Blender User</author> <authoring_tool>Blender 2.60.0 r41098M</authoring_tool> </contributor> <created>2012-01-30T16:03:05</created> <modified>2012-01-30T16:03:05</modified> <unit name="meter" meter="1"/> <up_axis>Z_UP</up_axis> </asset> <library_geometries> <geometry id="Cube_001-mesh"> <mesh> <source id="Cube_001-mesh-positions"> <float_array id="Cube_001-mesh-positions-array" count="24">123.6893 123.6893 -123.6893 123.6893 -123.6893 -123.6893 -123.6893 -123.6893 -123.6893 -123.6893 123.6894 -123.6893 123.6894 123.6893 123.6893 123.6893 -123.6894 123.6893 -123.6894 -123.6893 123.6893 -123.6893 123.6893 123.6893</float_array> <technique_common> <accessor source="#Cube_001-mesh-positions-array" count="8" stride="3"> <param name="X" type="float"/> <param name="Y" type="float"/> <param name="Z" type="float"/> </accessor> </technique_common> </source> <source id="Cube_001-mesh-normals"> <float_array id="Cube_001-mesh-normals-array" count="18">0 0 -1 0 0 1 1 -3.0841e-7 0 -1.85046e-7 -1 0 -1 2.00466e-7 -1.38784e-7 2.77569e-7 1 2.77569e-7</float_array> <technique_common> <accessor source="#Cube_001-mesh-normals-array" count="6" stride="3"> <param name="X" type="float"/> <param name="Y" type="float"/> <param name="Z" type="float"/> </accessor> </technique_common> </source> <vertices id="Cube_001-mesh-vertices"> <input semantic="POSITION" source="#Cube_001-mesh-positions"/> </vertices> <polylist count="6"> <input semantic="VERTEX" source="#Cube_001-mesh-vertices" offset="0"/> <input semantic="NORMAL" source="#Cube_001-mesh-normals" offset="1"/> <vcount>4 4 4 4 4 4 </vcount> <p>0 0 1 0 2 0 3 0 4 1 7 1 6 1 5 1 0 2 4 2 5 2 1 2 1 3 5 3 6 3 2 3 2 4 6 4 7 4 3 4 4 5 0 5 3 5 7 5</p> </polylist> </mesh> <extra><technique profile="MAYA"><double_sided>1</double_sided></technique></extra> </geometry> </library_geometries> <library_visual_scenes> <visual_scene id="Scene" name="Scene"> <node id="Cube" type="NODE"> <translate sid="location">-0.7460098 4.750315 5.224323</translate> <rotate sid="rotationZ">0 0 1 0</rotate> <rotate sid="rotationY">0 1 0 0</rotate> <rotate sid="rotationX">1 0 0 0</rotate> <scale sid="scale">1 1 1</scale> <instance_geometry url="#Cube_001-mesh"/> </node> </visual_scene> </library_visual_scenes> <scene> <instance_visual_scene url="#Scene"/> </scene> </COLLADA>