Mercurial > hg > Game > Cerium
view Renderer/Engine/Application.h @ 682:b215da88416d draft
debug , aligned light_xyz
author | hiroki@localhost.localdomain |
---|---|
date | Tue, 08 Dec 2009 19:44:20 +0900 |
parents | 7a311860a76e |
children | c7afc21e448d 32160f3c0367 |
line wrap: on
line source
#ifndef INCLUDED_APPLICATION #define INCLUDED_APPLICATION #include "SceneGraph.h" #include "MainLoop.h" #include "viewer.h" #include "SgChange.h" typedef void (*Move_func)(SceneGraph* node, int screen_w, int screen_h); typedef void (*Coll_func)(SceneGraph* node, int screen_w, int screen_h, SceneGraphPtr tree); class Viewer; class SgChange; class Application { public: Application(); virtual ~Application(); virtual MainLoopPtr init(Viewer *viewer, int w, int h) = 0; virtual MainLoopPtr init_only_sg(SgChange *sgchange, int w, int h) = 0; }; #endif