Mercurial > hg > Game > Cerium
view Renderer/Engine/Light.h @ 682:b215da88416d draft
debug , aligned light_xyz
author | hiroki@localhost.localdomain |
---|---|
date | Tue, 08 Dec 2009 19:44:20 +0900 |
parents | 1bfa45a08fa7 |
children |
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#ifndef INCLUDED_LIGHT #define INCLUDED_LIGHT #include "SceneGraph.h" class Light : public SceneGraph { public: Light(float w, float h); ~Light(void); }; typedef Light *LightPtr; #endif