Mercurial > hg > Game > Cerium
view Renderer/Engine/fb.h @ 986:b3a8545eb2fa draft akira
double buffering of spanpack/polgonpack
not yet worked.
author | root@henri.cr.ie.u-ryukyu.ac.jp |
---|---|
date | Fri, 01 Oct 2010 03:42:25 +0900 |
parents | fdb36a9c5030 |
children | da1cec21f0c9 |
line wrap: on
line source
#ifndef FB_H #define FB_H #if defined(__linux__) #include <unistd.h> #include <stdio.h> #include <fcntl.h> #include <linux/fb.h> #include <linux/fs.h> #include <sys/mman.h> #include <sys/ioctl.h> #include <stdlib.h> #include <iostream> #include "types.h" using namespace std; /* function prototype */ void send_current_error_msg(const char *ptr); void send_current_information(const char *ptr); #endif typedef struct screen_info { int xres,yres,vbpp,line_len; uint32_t *fbptr[2]; } ScreenInfo , *ScreenInfoPtr; extern ScreenInfo get_fbdev_addr(void); #endif