view TaskManager/Test/test_render/Application/ball_action.cc @ 431:b40a9b901d71 draft

fix
author game@henri.cr.ie.u-ryukyu.ac.jp
date Thu, 24 Sep 2009 20:43:14 +0900
parents 2c592936bbdf
children 8d86242337ba
line wrap: on
line source

#include <iostream>
#include "SceneGraphRoot.h"
#include "SGList.h"
using namespace std;

void
ball_move(SceneGraphPtr node, int w, int h)
{
    node->xyz[0] += 4;
}

void
ball_coll(SceneGraphPtr node, int w, int h, SceneGraphPtr tree)
{
    if (node->xyz[0] > 600) node->remove();
}