view TaskManager/Test/test_render/Application/long_cube.cc @ 431:b40a9b901d71 draft

fix
author game@henri.cr.ie.u-ryukyu.ac.jp
date Thu, 24 Sep 2009 20:43:14 +0900
parents 2c592936bbdf
children 8d86242337ba
line wrap: on
line source

#include "SceneGraphRoot.h"
#include "SGList.h"

// prototype
static void lcube_move(SceneGraphPtr node, int screen_w, int screen_h);
//static void lcube_collision(SceneGraphPtr node, int screen_w, int screen_h);


static void
lcube_move(SceneGraphPtr node, int screen_w, int screen_h)
{
}

static void
lcube_collision(SceneGraphPtr node, int screen_w, int screen_h,
	       SceneGraphPtr tree)
{
}


void
lcube_init(TaskManager *manager, int screen_w, int screen_h)
{
    SceneGraphPtr lcube;

    sgroot->createFromXMLfile(manager, "xml_file/LongCube.xml");
    lcube = sgroot->createSceneGraph(LongCube);
    lcube->set_move_collision(lcube_move, lcube_collision);

    sgroot->setSceneData(lcube);
}