Mercurial > hg > Game > Cerium
view TaskManager/Test/test_render/viewer.h @ 431:b40a9b901d71 draft
fix
author | game@henri.cr.ie.u-ryukyu.ac.jp |
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date | Thu, 24 Sep 2009 20:43:14 +0900 |
parents | 6094dfd1f08c |
children | 7705fa2025da |
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#ifndef INCLUDED_VIEWER #define INCLUDED_VIEWER #include <SDL.h> #include "viewer_types.h" #include "TaskManager.h" #include "KeyStat.h" class Viewer { public: //Viewer(TaskManager *manager, int bpp, int width, int height, int spenum); Viewer(int bpp, int width, int height, int spenum); virtual ~Viewer(void) {} //Application *application; TaskManager *manager; key_stat *keyPtr; /* screen info */ int width; int height; int bpp; int spe_num; int rgb_size[3]; Uint32 video_flags; Uint32 *pixels; virtual void video_init(TaskManager *manager) = 0; void init(); int get_ticks(); bool quit_check(); void quit(); virtual void swap_buffers(); virtual void clean_pixels() {} virtual void run_init(TaskManager *manager, const char *xml, int sg_number); virtual void run_loop(HTaskPtr task_next); virtual void run_draw(HTaskPtr task_next); virtual void run_finish(); virtual void run_move(HTaskPtr task_next); virtual void run_collision(); virtual void rendering(HTaskPtr task_next); //virtual void exchange_sgroot(TaskManager *manager); void getKey(); void get_send_controll(); private: HTaskPtr initLoop(); void mainInit(); void speInit(); }; #define default_sdl_flag SDL_INIT_TIMER | SDL_INIT_JOYSTICK #endif