Mercurial > hg > Game > Cerium
view Renderer/Engine/global_alloc.h @ 792:b480fc04206f draft
add light switch
author | yutaka@localhost.localdomain |
---|---|
date | Sun, 02 May 2010 04:17:34 +0900 |
parents | 4d83a6a958fd |
children | eb6add789a24 |
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#ifndef GLOBAL_ACCLOC_H #define GLOBAL_ACCLOC_H /*! global_alloc 用の ID should be auto genarated. */ enum global_allocate_id { GLOBAL_TEXTURE_HASH, GLOBAL_TILE_LIST, KEY_STATUS, LOAD_ID, Light, LightSwitch, LightSysSwitch, }; #endif