Mercurial > hg > Game > Cerium
view Renderer/Engine/spe/DataLoad.cc @ 792:b480fc04206f draft
add light switch
author | yutaka@localhost.localdomain |
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date | Sun, 02 May 2010 04:17:34 +0900 |
parents | 4d83a6a958fd |
children | c3b4ddd4ccdc |
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#include <stdio.h> #include <string.h> #include "DataLoad.h" #include "Func.h" /* これは必須 */ SchedDefineTask(DataLoad); static int run(SchedTask *s, void *rbuf, void *wbuf) { int size = (int)s->get_param(0); int load_id = (int)s->get_param(1); s->global_alloc(load_id, size); return 0; }