view Renderer/Engine/Light.h @ 930:b58861019a28 draft

GL drawing speed up
author koba <koba@cr.ie.u-ryukyu.ac.jp>
date Fri, 30 Jul 2010 21:46:04 +0900
parents 1bfa45a08fa7
children
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#ifndef INCLUDED_LIGHT
#define INCLUDED_LIGHT
#include "SceneGraph.h"

class Light : public SceneGraph {
public:
  Light(float w, float h);
  ~Light(void);
};

typedef Light *LightPtr;

#endif