view Renderer/Test/camera_action.h @ 895:b662e9dd26b0 draft

add alignment of classes in SPU width and height are automatically set in frame buffer API
author Shinji KONO <kono@ie.u-ryukyu.ac.jp>
date Fri, 16 Jul 2010 17:23:49 +0900
parents 4c5264373c51
children
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void camera_init(SceneGraphPtr node, int screen_w, int screen_h);
void c_movet(SceneGraphPtr node, int screen_w, int screen_h);
void camera_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree);