view Renderer/Test/bullet_action.h @ 1205:b8adf4e95e96 draft

add createStringFont()
author Takao YONAMINE <e095763@ie.u-ryukyu.ac.jp>
date Thu, 21 Jul 2011 18:56:08 +0900
parents 4c5264373c51
children
line wrap: on
line source

#ifndef BULLET_ACTION_H
#define BULLET_ACTION_H

void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node);
void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h);
void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);

#endif