view Renderer/Engine/Light.h @ 844:ba9e10f636eb draft

send_linda's bug fix, and replace wait_rd() to rd() on dynamic_load
author kazz <kazz@cr.ie.u-ryukyu.ac.jp>
date Wed, 02 Jun 2010 17:04:26 +0900
parents 1bfa45a08fa7
children
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line source

#ifndef INCLUDED_LIGHT
#define INCLUDED_LIGHT
#include "SceneGraph.h"

class Light : public SceneGraph {
public:
  Light(float w, float h);
  ~Light(void);
};

typedef Light *LightPtr;

#endif