Mercurial > hg > Game > Cerium
view Renderer/Engine/Light.h @ 844:ba9e10f636eb draft
send_linda's bug fix, and replace wait_rd() to rd() on dynamic_load
author | kazz <kazz@cr.ie.u-ryukyu.ac.jp> |
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date | Wed, 02 Jun 2010 17:04:26 +0900 |
parents | 1bfa45a08fa7 |
children |
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#ifndef INCLUDED_LIGHT #define INCLUDED_LIGHT #include "SceneGraph.h" class Light : public SceneGraph { public: Light(float w, float h); ~Light(void); }; typedef Light *LightPtr; #endif