view Renderer/Engine/TextureHash.h @ 844:ba9e10f636eb draft

send_linda's bug fix, and replace wait_rd() to rd() on dynamic_load
author kazz <kazz@cr.ie.u-ryukyu.ac.jp>
date Wed, 02 Jun 2010 17:04:26 +0900
parents 3bc98f6d31ff
children f87218eed9fc
line wrap: on
line source

#ifndef INCLUDED_TEXTURE_HASH
#define INCLUDED_TEXTURE_HASH

const int TABLE_SIZE = 8192;

struct hashtable{
    int tx_id;
    char* key;
};

class TextureHash {
public:
    hashtable *table;

    TextureHash(void);
    ~TextureHash(void);
    int hash_function(const char* image_name);
    int hash_regist(const char* image_name, int &tx_id);
};

#endif