Mercurial > hg > Game > Cerium
view Renderer/Engine/spe/InitKey.cc @ 844:ba9e10f636eb draft
send_linda's bug fix, and replace wait_rd() to rd() on dynamic_load
author | kazz <kazz@cr.ie.u-ryukyu.ac.jp> |
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date | Wed, 02 Jun 2010 17:04:26 +0900 |
parents | eb6add789a24 |
children | 0f8bee7eed3c |
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#include <stdlib.h> #include <string.h> #include "InitKey.h" #include "Func.h" #include "KeyStat.h" #include "SchedTask.h" SchedDefineTask(InitKey); static int run(SchedTask *smanager, void *rbuf , void *wbuf) { /*void *key = */ smanager->global_alloc(KEY_STATUS, sizeof(key_stat)); return 0; }