Mercurial > hg > Game > Cerium
view Renderer/Test/Chain.h @ 996:bac3b0afc3e8 draft
add sdl_test file
author | yutaka@charles.cr.ie.u-ryukyu.ac.jp |
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date | Mon, 11 Oct 2010 18:56:51 +0900 |
parents | 8aaa29d3e874 |
children |
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#include "Application.h" typedef struct { double x, y, next_x, next_y; double vx, vy, next_vx, next_vy; double angle[3]; int can_move; SceneGraphPtr parent; int id; int parent_id; } *ChainPropertyPtr, ChainProperty; class Chain : public Application { public: Chain(){} SceneGraphPtr scenegraph_factory(void *p, int size); SceneGraphPtr scenegraph_connector(void *p, int size, SceneGraphPtr s, SceneGraphPtr sg_available_list); void init(TaskManager *manager, int w, int h); void init_chain_vars(ChainPropertyPtr cv); void chain_move(TaskManager *manager, SceneGraphPtr sg, int w, int h); void chain_collision(SceneGraphPtr sg, int w, int h, SceneGraphPtr osg); MainLoopPtr init(Viewer *viewer, int screen_w, int screen_h); };