Mercurial > hg > Game > Cerium
view Renderer/Test/player_action.h @ 996:bac3b0afc3e8 draft
add sdl_test file
author | yutaka@charles.cr.ie.u-ryukyu.ac.jp |
---|---|
date | Mon, 11 Oct 2010 18:56:51 +0900 |
parents | 4c5264373c51 |
children |
line wrap: on
line source
void player_move_right(SceneGraphPtr node, int screen_w, int screen_h); void player_move_left(SceneGraphPtr node, int screen_w, int screen_h); void player_move_up(SceneGraphPtr node, int screen_w, int screen_h); void player_move_down(SceneGraphPtr node, int screen_w, int screen_h); void player_move_idle(SceneGraphPtr node); void player_move_all(SceneGraphPtr node, int screen_w, int screen_h); void player_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);