Mercurial > hg > Game > Cerium
view Renderer/Engine/Application.h @ 761:c0a8af52fa43 draft
add lights
author | yutaka@henri.cr.ie.u-ryukyu.ac.jp |
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date | Sat, 06 Feb 2010 03:02:48 +0900 |
parents | 18d31d18a6b2 |
children | ae881bd43459 |
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#ifndef INCLUDED_APPLICATION #define INCLUDED_APPLICATION #include "SceneGraph.h" #include "MainLoop.h" #include "viewer.h" typedef void (*Move_func)(SceneGraph* node, int screen_w, int screen_h); typedef void (*Coll_func)(SceneGraph* node, int screen_w, int screen_h, SceneGraphPtr tree); class Viewer; class Application { public: Application(); virtual ~Application(); virtual MainLoopPtr init(Viewer *viewer, int w, int h) = 0; }; #endif