Mercurial > hg > Game > Cerium
view TaskManager/Test/test_render/Camera.h @ 243:c4918a1fb6c9 draft
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author | e065746@localhost.localdomain |
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date | Sun, 31 May 2009 16:26:20 +0900 |
parents | 0b0e0f323742 |
children | b3fb0013e6b2 |
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#ifndef INCLUDED_CAMERA #define INCLUDED_CAMERA #ifndef INCLUDED_SCENE_GRAPH # include "SceneGraph.h" #endif class Camera : public SceneGraph { public: Camera(float w = 640, float h = 480); ~Camera(void); float zd[4]; // direction z float yd[4]; // direction y float fov; float near; float far; float *m_view; float *m_pers; float *m_screen; void updateView(void); void updatePerspective(float w, float h); void updateScreen(float w, float h); void setCamera(float *pose); void update(float screen_w, float screen_h); }; typedef Camera *CameraPtr; #endif