Mercurial > hg > Game > Cerium
view Renderer/test_render/bullet_action.h @ 327:c8edba9cabb7 draft
add test_render/show_time.{cpp,h} {spe,task}/ShowTime.{cpp,h} but incomplete
author | aaa |
---|---|
date | Fri, 12 Jun 2009 02:07:06 +0900 |
parents | 15bfacccde99 |
children |
line wrap: on
line source
void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node); void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h); void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);