Mercurial > hg > Game > Cerium
view Renderer/test_render/long_cube.cpp @ 327:c8edba9cabb7 draft
add test_render/show_time.{cpp,h} {spe,task}/ShowTime.{cpp,h} but incomplete
author | aaa |
---|---|
date | Fri, 12 Jun 2009 02:07:06 +0900 |
parents | 15bfacccde99 |
children |
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#include "SceneGraphRoot.h" #include "SGList.h" // prototype static void lcube_move(SceneGraphPtr node, int screen_w, int screen_h); //static void lcube_collision(SceneGraphPtr node, int screen_w, int screen_h); static void lcube_move(SceneGraphPtr node, int screen_w, int screen_h) { } static void lcube_collision(SceneGraphPtr node, int screen_w, int screen_h, SceneGraphPtr tree) { } void lcube_init(int screen_w, int screen_h) { SceneGraphPtr lcube; sgroot->createFromXMLfile("xml_file/LongCube.xml"); lcube = sgroot->createSceneGraph(LongCube); lcube->set_move_collision(lcube_move, lcube_collision); sgroot->setSceneData(lcube); }