Mercurial > hg > Game > Cerium
view Renderer/test_render/player_action.h @ 327:c8edba9cabb7 draft
add test_render/show_time.{cpp,h} {spe,task}/ShowTime.{cpp,h} but incomplete
author | aaa |
---|---|
date | Fri, 12 Jun 2009 02:07:06 +0900 |
parents | 15bfacccde99 |
children |
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void player_move_right(SceneGraphPtr node, int screen_w, int screen_h); void player_move_left(SceneGraphPtr node, int screen_w, int screen_h); void player_move_up(SceneGraphPtr node, int screen_w, int screen_h); void player_move_down(SceneGraphPtr node, int screen_w, int screen_h); void player_move_idle(SceneGraphPtr node); void player_move_all(SceneGraphPtr node, int screen_w, int screen_h); void player_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);