Mercurial > hg > Game > Cerium
view TaskManager/Test/test_render/task/task_init.cpp @ 327:c8edba9cabb7 draft
add test_render/show_time.{cpp,h} {spe,task}/ShowTime.{cpp,h} but incomplete
author | aaa |
---|---|
date | Fri, 12 Jun 2009 02:07:06 +0900 |
parents | f22280772f20 |
children | 5467c2bedc3a |
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#include "../Func.h" #include "Scheduler.h" SchedExternTask(Create_SGP); SchedExternTask(Update_SGP); SchedExternTask(CreatePolygon); SchedExternTask(CreatePolygonFromSceneGraph); SchedExternTask(CreateSpan); SchedExternTask(DrawSpan); SchedExternTask(DrawSpanRenew); SchedExternTask(DrawBack); SchedExternTask(LoadTexture); SchedExternTask(SetTexture); SchedExternTask(Dummy); SchedExternTask(ShowTime); /** * set_cpu(CPU_PPE) で動作する task */ void task_initialize() { SchedRegisterTask(TASK_CREATE_SGP, Create_SGP); SchedRegisterTask(TASK_UPDATE_SGP, Update_SGP); SchedRegisterTask(TASK_CREATE_PP, CreatePolygon); SchedRegisterTask(TASK_CREATE_PP2, CreatePolygonFromSceneGraph); SchedRegisterTask(TASK_CREATE_SPAN, CreateSpan); SchedRegisterTask(TASK_DRAW_SPAN, DrawSpan); SchedRegisterTask(TASK_DRAW_SPAN2, DrawSpanRenew); SchedRegisterTask(TASK_DRAW_BACK, DrawBack); SchedRegisterTask(TASK_INIT_TEXTURE, LoadTexture); SchedRegisterTask(TASK_SET_TEXTURE, SetTexture); SchedRegisterTask(TASK_DUMMY, Dummy); SchedRegisterTask(SHOW_TIME, ShowTime); }