Mercurial > hg > Game > Cerium
view TaskManager/Test/simple_pack/task/create_pp.cpp @ 69:c9b973f0673e
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author | chiaki |
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date | Sun, 17 Feb 2008 23:07:52 +0900 |
parents | 35a6cf176c38 |
children | cf36120bc158 |
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#include <iostream> #include "polygon_pack.h" #include "scene_graph_pack.h" #include "sys.h" using namespace std; #include "error.h" int create_pp(SceneGraphPack *sgp, PolygonPack *pp) { float xyz1[4],xyz2[4],xyz3[4]; __debug("[%s] sgp = 0x%x, pp = 0x%x\n", __FUNCTION__, (unsigned int)sgp,(unsigned int)pp); for (int i = 0; i < sgp->info.size; i++) { SceneGraphNodePtr node = &sgp->node[i]; int n,nt,pt; for(n=0,nt=0,pt=0; n<node->size*3; n+=9,nt+=6,pt++) { xyz1[0] = node->vertex[n]; xyz1[1] = node->vertex[n+1]; xyz1[2] = node->vertex[n+2]*-1; xyz1[3] = 1; xyz2[0] = node->vertex[n+3]; xyz2[1] = node->vertex[n+3+1]; xyz2[2] = node->vertex[n+3+2]*-1; xyz2[3] = 1; xyz3[0] = node->vertex[n+6]; xyz3[1] = node->vertex[n+6+1]; xyz3[2] = node->vertex[n+6+2]*-1; xyz3[3] = 1; rotate(xyz1, node->translation); rotate(xyz2, node->translation); rotate(xyz3, node->translation); pp->tri[pt].ver1.x = xyz1[0]; pp->tri[pt].ver1.y = xyz1[1]; pp->tri[pt].ver1.z = xyz1[2]; pp->tri[pt].ver1.tex_x = node->texture[nt]; pp->tri[pt].ver1.tex_y = node->texture[nt+1]; pp->tri[pt].ver2.x = xyz2[0]; pp->tri[pt].ver2.y = xyz2[1]; pp->tri[pt].ver2.z = xyz2[2]; pp->tri[pt].ver2.tex_x = node->texture[nt+2]; pp->tri[pt].ver2.tex_y = node->texture[nt+2+1]; pp->tri[pt].ver3.x = xyz3[0]; pp->tri[pt].ver3.y = xyz3[1]; pp->tri[pt].ver3.z = xyz3[2]; pp->tri[pt].ver3.tex_x = node->texture[nt+4]; pp->tri[pt].ver3.tex_y = node->texture[nt+4+1]; //pp->tri[pt].tex_addr = node->tex_addr; pp->tri[pt].tex_width = node->tex_width; pp->tri[pt].tex_height = node->tex_height; } pp->info.size = pt; } return sizeof(PolygonPack); }