Mercurial > hg > Game > Cerium
view TaskManager/Test/simple_render/spe/SpuDraw.cpp @ 106:c9efdb17e8d2
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author | gongo |
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date | Tue, 04 Mar 2008 15:33:23 +0900 |
parents | 3e331f7576a1 |
children | 028ffc9c0375 |
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#include <malloc.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <spu_mfcio.h> #include "SpuDraw.h" #include "polygon_pack.h" #include "span_pack.h" #include "spu_span.h" #include "error.h" #include "CellScheduler.h" #define PIXELSIZE 11520 //32 line pixel size SpuDraw::~SpuDraw(void) { free(zRow); free(linebuf); } void SpuDraw::linebuf_init() { int y = 8; int x = IMG_MAX_X; linebuf = (int*)memalign(DEFAULT_ALIGNMENT, sizeof(int)*x*y); memset(linebuf, 0xffffffff, sizeof(int)*x*y); //bzero(linebuf, sizeof(int)*x*y); } void SpuDraw::zRow_init(void) { int y = 8; int x = IMG_MAX_X; float z = 65535.0f; int length = x*y; zRow = (float*)malloc(sizeof(float)*length); #if 1 for (int i = 0; i < length; i++) { zRow[i] = 65536.0f; } #else // 当然、こっちが早い。けど、float MAX で memset はどうすれば。。。 //memset(zRow, *(int*)&z, sizeof(float)*x*y); memset(zRow, (int)&z, sizeof(float)*length); #endif } char* SpuDraw::get_pixel(int tx, int ty, void *texture_image) { //return (char*)texture_image->pixels+(texture_image->format->BytesPerPixel*((texture_image->w)*ty+tx)); return (char*)texture_image+(3*((128)*ty+tx)); } Uint32 SpuDraw::get_rgb(int tx, int ty, void *texture) { Uint8 red, green, blue, alpha; if (tx<0) tx = 0; if (128-1< tx) tx = 128-1 ; if (ty<0) ty = 0; if (128-1< ty) ty = 128-1 ; char *p = get_pixel(tx,ty,texture); blue = (Uint8) p[0]; green = (Uint8) p[1]; red = (Uint8) p[2]; alpha = 255; return (red & 0xff) * 0x10000 + (green & 0xff) * 0x100 + (blue & 0xff) + (alpha << 24); } int SpuDraw::run(void *rbuf, void *writebuf) { SPANPACK_PTR sp = (SPANPACK_PTR)rbuf; unsigned int fbdev_addr = task->out_addr; SPAN_PTR span; int ofset_x = 320; int ofset_y = 240; int width = IMG_MAX_X; dma_tags = 0; __debug("[SpuDraw]:%s\n", __FUNCTION__); int render_y = 0; zRow_init(); linebuf_init(); render_y = sp->span[0].y; render_y += 1080/2; render_y = (render_y/8)*8; for (int t = 0; t < sp->info.size; t++) { span = &sp->span[t]; //__debug("span x = %d, y = %d\n", span->x, span->y); int end = span->length_x; Uint32 rgb = 0x00ff00; float tex1 = span->tex_x1; float tex2 = span->tex_x2; float tey1 = span->tex_y1; float tey2 = span->tex_y2; int tex_xpos; int tex_ypos; int tex_zpos; int x = span->x + ofset_x; int y = span->y + ofset_y; float z = span->start_z; float zpos = span->end_z; float tex_x, tex_y, tex_z; if (end == 1) { tex_xpos = (int)((span->tex_height-1) * tex1); tex_ypos = (int)((span->tex_width-1) * tey1); tex_zpos = (int)z; if (z < zRow[x + (width*(y%8))]) { rgb = get_rgb(tex_xpos, tex_ypos, CellScheduler::tex); zRow[x + (width*(y%8))] = z; linebuf[(width*(y%8)) + x] = rgb; //viewer->write_pixel(x,y,zpos,rgb); } } else { for (int j = 0; j < end; j++) { tex_x = tex1*(end-1-j)/(end-1) + tex2*j/(end-1); tex_y = tey1*(end-1-j)/(end-1) + tey2*j/(end-1); tex_z = z*(end-1-j)/(end-1) + zpos*j/(end-1); if (tex_x > 1) tex_x = 1; if (tex_y > 1) tex_y = 1; tex_xpos = (int)((span->tex_height-1) * tex_x); tex_ypos = (int)((span->tex_width-1) * tex_y); if (z < zRow[x + j + (width*(y%8))]) { __debug("x=%d, y=%d, width=%d, end=%d, z=%f\n", x, y, width, end, z); rgb = get_rgb(tex_xpos,tex_ypos,CellScheduler::tex); zRow[j + x + (width*(y%8))] = z; __debug("rgb = %d\n", rgb); linebuf[j + (width*(y%8)) + x] = rgb; //viewer->write_pixel(j+x,y,tex_z,rgb); } } } } __debug("[SpuDraw]:run finish!!\n"); writebuffer(fbdev_addr, render_y); free(rbuf); return 0; } void SpuDraw::writebuffer(unsigned int fbdev_addr, int y) { for (int i = 0; i < 8; i++) { spu_mfcdma32(&linebuf[i*IMG_MAX_X], fbdev_addr + (4*1920*(y+i)), sizeof(int)*IMG_MAX_X, i+5, MFC_PUT_CMD); //connector->dma_wait(i+5); dma_tags |= 1 << (i+5); } } void SpuDraw::write(void) { SchedTask::write(); spu_writech(MFC_WrTagMask, dma_tags); spu_mfcstat(MFC_TAG_UPDATE_ALL); } SchedTask* createTask_spuDraw(TaskListPtr _taskList, TaskPtr _task, void *rbuff, void *wbuff, DmaManager *dma) { rbuff = memalign(16, sizeof(SPANPACK)); return new SpuDraw(_taskList, _task, rbuff, wbuff, dma); }