Mercurial > hg > Game > Cerium
view Renderer/Engine/RenderingTasks.h @ 1161:cc1a50cac83d draft
use MemorySegment API for pp load. do not check execution of the cell side. to be continued..
author | Yutaka_Kinjyo |
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date | Thu, 05 May 2011 00:15:43 +0900 |
parents | 220f9032d2d2 |
children | 8917aff8629c |
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INIT, SDL_INIT, FINISH, DataAllocate, DataUpdate, DataFree, Update_SGP, CreatePolygon, CreatePolygonFromSceneGraph, CreateSpan, DrawSpan, DrawBack, EXEC_ONLY_TASK, RUN_LOOP_TASK, CREATE_PP_TASK, CREATE_SP_TASK, DRAW_TASK, LoadTexture, SetTexture, // Move, // RunMove, ExecMove, Draw, // Dummy, UpdateKey, InitKey, Switch, // ChainMove, // ChainCal, // ChainInit, // PropertyTask, // UniverseTask, // ChainTask, RUN_FINISH,