Mercurial > hg > Game > Cerium
view Renderer/Engine/polygon_pack.h @ 1161:cc1a50cac83d draft
use MemorySegment API for pp load. do not check execution of the cell side. to be continued..
author | Yutaka_Kinjyo |
---|---|
date | Thu, 05 May 2011 00:15:43 +0900 |
parents | 5664473b4dba |
children | 8917aff8629c |
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#ifndef INCLUDED_POLYGON_PACK #define INCLUDED_POLYGON_PACK #include "types.h" #define MAX_SIZE_TRIANGLE 128 //#define MAX_SIZE_TRIANGLE 1 typedef struct VertexPack { float x; float y; float z; float tex_x; float tex_y; } VertexPack, *VertexPackPtr; // 20 typedef struct NormalPack { float x; float y; float z; } NormalPack, *NormalPackPtr; // 12 typedef struct TriTexInfo { uint32 *addr; int width; int height; int scale_max; } TriangleTexInfo, *TriangleTexInfoPtr; // 16 typedef struct TrianglePack { TriTexInfo tex_info; // 16 VertexPack ver1; // 20 VertexPack ver2; // 20 VertexPack ver3; // 20 NormalPack normal1; // 12 NormalPack normal2; // 12 NormalPack normal3; // 12 } TrianglePack, *TrianglePackPtr; // 112 (16 * 7) typedef struct PolygonPack { TrianglePack tri[MAX_SIZE_TRIANGLE]; struct POLYGON_info { int size; int light_pos[3]; int light_rgb[3]; int span_num; int pad[3]; }info; PolygonPack* next; void init(void) { info.size = 0; info.span_num = 0; next = 0; } void clear(void) { PolygonPack *q = 0; PolygonPack *q1 = 0; q = this->next; while (q) { q1 = q->next; delete(q); q = q1; } this->init(); } } PolygonPack, *PolygonPackPtr; // サイズは 14384 みたい。 typedef struct PolygonPackList { int size; PolygonPack *list; } PolygonPackList; #endif