view Renderer/Engine/spe/Load_Texture.h @ 1161:cc1a50cac83d draft

use MemorySegment API for pp load. do not check execution of the cell side. to be continued..
author Yutaka_Kinjyo
date Thu, 05 May 2011 00:15:43 +0900
parents 3bc98f6d31ff
children
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#ifndef INCLUDED_TASK_LOAD_TEXTURE
#define INCLUDED_TASK_LOAD_TEXTURE

#include  "SchedTask.h"
#include "Tapestry.h"


#endif