Mercurial > hg > Game > Cerium
view Renderer/Engine/spe/UpdateKey.cc @ 1161:cc1a50cac83d draft
use MemorySegment API for pp load. do not check execution of the cell side. to be continued..
author | Yutaka_Kinjyo |
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date | Thu, 05 May 2011 00:15:43 +0900 |
parents | eb6add789a24 |
children |
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#include "TaskManager.h" #include "KeyStat.h" #include "UpdateKey.h" #include "Func.h" SchedDefineTask(UpdateKey); static int run(SchedTask *smanager, void *rbuf, void *wbuf) { key_stat *key = (key_stat*)smanager->get_input(rbuf, 0); key_stat *gdata = (key_stat*)smanager->global_get(KEY_STATUS); memcpy(gdata, key, sizeof(key_stat)); return 0; }