view Renderer/Engine/vertex.cc @ 1161:cc1a50cac83d draft

use MemorySegment API for pp load. do not check execution of the cell side. to be continued..
author Yutaka_Kinjyo
date Thu, 05 May 2011 00:15:43 +0900
parents 3bc98f6d31ff
children
line wrap: on
line source

#include <iostream>
#include "vertex.h"
using namespace std;

Vertex::Vertex(float tmp_x,float tmp_y, float tmp_z,float tmp_tex_x,float tmp_tex_y) {
	x = tmp_x;
	y = tmp_y;
	z = tmp_z;
	tex_x = tmp_tex_x; 
	tex_y = tmp_tex_y; 
}