view Renderer/Engine/TextureHash.h @ 1024:cf0ad93028e9 draft

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author yutaka@localhost.localdomain
date Mon, 08 Nov 2010 14:02:23 +0900
parents 3bc98f6d31ff
children f87218eed9fc
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#ifndef INCLUDED_TEXTURE_HASH
#define INCLUDED_TEXTURE_HASH

const int TABLE_SIZE = 8192;

struct hashtable{
    int tx_id;
    char* key;
};

class TextureHash {
public:
    hashtable *table;

    TextureHash(void);
    ~TextureHash(void);
    int hash_function(const char* image_name);
    int hash_regist(const char* image_name, int &tx_id);
};

#endif