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view Renderer/Engine/TextureHash.h @ 1024:cf0ad93028e9 draft
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author | yutaka@localhost.localdomain |
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date | Mon, 08 Nov 2010 14:02:23 +0900 |
parents | 3bc98f6d31ff |
children | f87218eed9fc |
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#ifndef INCLUDED_TEXTURE_HASH #define INCLUDED_TEXTURE_HASH const int TABLE_SIZE = 8192; struct hashtable{ int tx_id; char* key; }; class TextureHash { public: hashtable *table; TextureHash(void); ~TextureHash(void); int hash_function(const char* image_name); int hash_regist(const char* image_name, int &tx_id); }; #endif