view Renderer/Test/bullet_action.h @ 1150:d014639cbdc7 draft

add test code.
author kaito@dolphins
date Thu, 03 Mar 2011 19:55:34 +0900
parents 4c5264373c51
children
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#ifndef BULLET_ACTION_H
#define BULLET_ACTION_H

void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node);
void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h);
void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);

#endif