Mercurial > hg > Game > Cerium
view Renderer/Test/spe/Property.cc @ 1150:d014639cbdc7 draft
add test code.
author | kaito@dolphins |
---|---|
date | Thu, 03 Mar 2011 19:55:34 +0900 (2011-03-03) |
parents | e0427cdee770 |
children |
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#include <stdio.h> #include <string.h> #include <math.h> #include "Property.h" #include "Func.h" #include "types.h" /* これは必須 */ SchedDefineTask(PropertyTask); typedef struct { float xyz[3]; const char *name; } Property, *PropertyPtr; static int run(SchedTask *s,void *rbuf, void *wbuf) { PropertyPtr property = (PropertyPtr)s->get_input(rbuf, 0); PropertyPtr update_property = (PropertyPtr)s->get_output(wbuf, 0); property->xyz[0] += 1.0f; property->xyz[1] += 1.0f; property->xyz[2] += 1.0f; memcpy((void*)update_property, (void*)property, sizeof(Property)); return 0; }