view Renderer/Test/player_action.h @ 1813:d7973604e81f draft

fix memin size
author kkb
date Thu, 12 Dec 2013 18:34:16 +0900
parents 4c5264373c51
children
line wrap: on
line source

void player_move_right(SceneGraphPtr node, int screen_w, int screen_h);
void player_move_left(SceneGraphPtr node, int screen_w, int screen_h);
void player_move_up(SceneGraphPtr node, int screen_w, int screen_h);
void player_move_down(SceneGraphPtr node, int screen_w, int screen_h);
void player_move_idle(SceneGraphPtr node);
void player_move_all(SceneGraphPtr node, int screen_w, int screen_h);
void player_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree);