Mercurial > hg > Game > Cerium
view example/cube/main.cpp @ 0:df32980116bd
Initial revision
author | gongo |
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date | Sat, 02 Feb 2008 19:15:39 +0900 |
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int main() { CubeSceneGraph scg[2]; TaskID wait = 0; TaskID wait2 = 0; int phase = 0; scg[0] = new CubeSceneGraph("cube.xml"); scg[1] = scg[0]->copy(); // OPENGL, SHARED, DATAPACK, CELL RenderingEngine *engine = RenderingEngineFactory(OPENGL); engine->init(width, height, bpp); while (1) { wait = engine->update_all(scg[1-phase], scg[phase], wait); //scg[1-phase]->update_all(scg[phase]); wait2 = engine->draw_all(scg[phase], wait2); //scg[phase]->draw_all(engine); phase ^= 1; } }