Mercurial > hg > Game > Cerium
view Renderer/Test/bullet_action.h @ 1998:ed30952c240e draft
change function read() to pread() in my_read
author | masa |
---|---|
date | Tue, 22 Apr 2014 00:58:37 +0900 |
parents | 4c5264373c51 |
children |
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#ifndef BULLET_ACTION_H #define BULLET_ACTION_H void bullet_init(SceneGraphPtr scene_graph, SceneGraphPtr node); void bluebullet_move(SceneGraphPtr node, int screen_w, int screen_h); void bullet_collision(SceneGraphPtr node, int screen_w, int screen_h ,SceneGraphPtr tree); #endif