Mercurial > hg > Game > Cerium
view TaskManager/Test/test_render/task/task_init.cpp @ 282:ef6b225f6f40 draft
fix
author | Shinji KONO <kono@ie.u-ryukyu.ac.jp> |
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date | Fri, 05 Jun 2009 16:08:00 +0900 |
parents | a19d3ed4ce5b |
children | 768452fab95e cfd20d609ace |
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#include "../Func.h" #include "Scheduler.h" SchedExternTask(Create_SGP); SchedExternTask(Update_SGP); SchedExternTask(CreatePolygon); SchedExternTask(CreatePolygonFromSceneGraph); SchedExternTask(CreateSpan); SchedExternTask(DrawSpan); SchedExternTask(DrawSpanRenew); SchedExternTask(DrawBack); SchedExternTask(LoadTexture); SchedExternTask(SetTexture); SchedExternTask(Dummy); /** * set_cpu(CPU_PPE) で動作する task */ void task_initialize() { SchedRegisterTask(TASK_CREATE_SGP, Create_SGP); SchedRegisterTask(TASK_UPDATE_SGP, Update_SGP); SchedRegisterTask(TASK_CREATE_PP, CreatePolygon); SchedRegisterTask(TASK_CREATE_PP2, CreatePolygonFromSceneGraph); SchedRegisterTask(TASK_CREATE_SPAN, CreateSpan); SchedRegisterTask(TASK_DRAW_SPAN, DrawSpan); SchedRegisterTask(TASK_DRAW_SPAN2, DrawSpanRenew); SchedRegisterTask(TASK_DRAW_BACK, DrawBack); SchedRegisterTask(TASK_INIT_TEXTURE, LoadTexture); SchedRegisterTask(TASK_SET_TEXTURE, SetTexture); SchedRegisterTask(TASK_DUMMY, Dummy); }