Mercurial > hg > Game > Cerium
view Renderer/Engine/Light.h @ 959:f389d7fcc25c draft
success alpha blending
author | koba <koba@cr.ie.u-ryukyu.ac.jp> |
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date | Wed, 04 Aug 2010 18:02:04 +0900 |
parents | 1bfa45a08fa7 |
children |
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#ifndef INCLUDED_LIGHT #define INCLUDED_LIGHT #include "SceneGraph.h" class Light : public SceneGraph { public: Light(float w, float h); ~Light(void); }; typedef Light *LightPtr; #endif