Mercurial > hg > Game > Cerium
view Renderer/Test/ball_action.cc @ 2022:fac44ad2867d draft
make a sound
author | Masataka Kohagura <kohagura@cr.ie.u-ryukyu.ac.jp> |
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date | Wed, 16 Jul 2014 02:50:32 +0900 |
parents | 7a311860a76e |
children |
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#include <iostream> #include "SceneGraphRoot.h" using namespace std; void ball_move(SceneGraphPtr node, void *sgroot_, int w, int h) { node->xyz[0] += 4; } void ball_coll(SceneGraphPtr node, void *sgroot_, int w, int h, SceneGraphPtr tree) { if (node->xyz[0] > 600) node->remove(); }